Battlegroups
28 battlegroups · two branches, five tiers each
All
US Forces
British Forces
Wehrmacht
Afrika Korps
Armored Support
Afrika Korps · details →
Support and Airpower
Vehicle Awareness
Enables vehicles to detect enemy vehicles through the fog of war and marks them on the minimap.
Salvage Kits
Enables Pioneers and Panzergrenadiers to use the Rapid Salvage on vehicle wrecks that grants fuel on completion.
Panzer Storm
Globally increases the speed and mobility of all vehicles and grants them immunity to engine criticals when active.
Stuka Dive Bomb
Airdrop a precision bomb at the target location. Wide blast radius. Extremely effective against all stationary targets.
Stuka Anti-tank Loiter
Designates two Stukas to loiter an area and automatically attack revealed enemy vehicles within the radius.
Armored Warfare
Veteran Gunners
Improves the weapon penetration of all vehicle units.
Superior Fire Drills
Increases the damage dealt by coaxial and hull machine guns for all vehicles.
Flammpanzer III Medium Tank
Command Panzer IV F Medium Tank
Deploys a Command Panzer IV that can improve the effectiveness of nearby vehicles. Can switch ammunition types to combat vehicles or infantry.
Battlefield Salvage
Each enemy vehicle destroyed by your units grants 200 manpower and 30 fuel during the ability's duration.
Battlefield Espionage Battlegroup
Afrika Korps · details →
Infiltration
250/3 Funkpanzerwagen
Deploys a 250/3 Funkpanzerwagen to the target location. Unarmed support transport that can tow. • Can camouflage nearby infantry and team weapons even while moving. • Can deploy Goliath Demolition Vehicles, Schu-mines and anti-tank teller mines. • Can capture territory. \r \r 250 Light Carriers can be upgraded to 250/3 Funkpanzerwagens.
Anti-Tank Incendiary Munitions
Advanced Ambush Training
Operation Skorpion
Disruption
Intel Disruption Beacon
Enables Panzerpioneers, Panzergrenadiers and Funkpanzerwagens to construct Intel Disruption Beacons. Intel Disruption Beacons camouflage infantry and team weapon units that are in cover.
Plunder
Allows infantry squads to plunder vehicle wrecks for special weapons. Weapons plundered depends on the wreck being an Allied or Axis wreck. \r \r Panzergrenadiers - M1918 BAR or Breda 30 Light Machine Gun. Assault Grenadiers - Thompson SMGs or StG 44 Assault Rifles. Panzerjäger Squad - Panzerbuchse AT Rifle or M9 Bazooka. Panzerpioneers - M1919 Light Machine Gun or G43 Scoped Rifle.
Transfer Depots
Resource Caches are upgraded to Transfer Depots granting the following: • Allows for the transfer of resources for manpower when constructed over fuel or munitions points. • Panzergrenadiers can now build Transfer Depots.
Sector Subterfuge Beacon
Enables Panzerpioneers, Panzergrenadiers and Funkpanzerwagens to construct Siphon Radio Beacons. Siphon Radio Beacons are placed on enemy territory points, generating a portion of the resources to the owning player.
Firestorm
Fire a prolonged barrage of incendiary shells at the target location. These shells deal light explosion damage and leave behind flames that continuously damage infantry and emplacements.
Disruption Operation
Elite Forces Battlegroup
Afrika Korps · details →
Battlefield Dominance
Skirmisher Package
Panzergrenadier Squads can be upgraded with Skirmisher Packages that grant the following: • Gains scoped Kar98k rifles, improving long-range firepower. • Replaces their Stick Grenade with long-range rifle grenades. • Improves capture speed and provides experience when capturing/decapturing territory.
Medical Supplements
Infantry squads can recover friendly casualties, granting experience to the squad upon completion. Infantry and team weapons can be upgraded with medical supplies, allowing them to slowly heal when out of combat.
Daring Assault
Ace Squadron
Designates an autocannon strafe over the target position. Very effective against stationary vehicles and infantry. Every two uses of this ability increases its effectiveness: • Level 2: Adds an additional plane, increasing the area the strafe covers. • Level 3: Two additional planes will follow-up and strafe the area after the first run has been completed.
Aerial Spotter
Panzer Elite
Command 8 Rad Armored Car
Field Modifications
Grants the following benefits: • Light vehicles can plant Schu-mine 42s. • StuG, Panzer III and Panzer IV tanks can be upgraded with armored skirts for increased health and side armor.
Long War Veterans
Tiger Ace Heavy Tank
Crack Armor Upgrades
Italian Combined Arms
Afrika Korps · details →
Combined Arms
Bersaglieri Squad
Bersaglieri Bolster
Increases the squad size of all Bersaglieri Squads by 1.
Vehicle Support - Secure Location
Increases the capture and decapture rate of infantry when they are near vehicles.
Mark Vehicle Loiter
Designates an enemy vehicle to be marked by an overhead aircraft.
Vehicle Support - Force Recon
Increases the vision range of infantry when they are near vehicles.
Italian Armor
Semovente
M13 40
Deploys a Carro Armato M13/40 Light Tank. Effective against infantry and light vehicles.
Strafing Run
Designates a strafing run for two JU-87s over the target area. Deals moderate damage to vehicles and infantry.
Artillery Cover
Fires light and medium off-map artillery at revealed enemy units in the target area while active.
Improved Italian Munitions
Allows the following units to purchase upgrades to improve their effectiveness: • Semovente: Improves barrage rate of fire and barrage range. • Carro Armato: Increases weapon penetration and allows the unit to toggle to HE shells to improve their effectiveness against infantry.
Italian Infantry
Afrika Korps · details →
Field Engineering
Guastatori Squad
Deploys a Guastatori Squad. Very effective against infantry short-range. Can throw smoke grenades, repair and build defenses.
Registered Artillery
Fires light artillery barrage over the selected territory or Victory point. Very effective against infantry.
Towed Cannone da 105/28 Field Howitzer
Deploys a 2.5-tonne Utility Truck towing a Cannone da 105/28 Field Howitzer. The Cannone is a immobile team weapons that is very effective against stationary targets and capable of barraging at long-range.
Defensive Operations
Enables Panzerpioneers and Guastatori to build Teller Mines, Tank Traps, HMG Bunkers and Reinforced Barbed Wire.
Defensive Warfare
Territory Booby Traps
Enables Panzerpioneers and Guastatori to plant Booby Traps on captured territory and Victory points. These traps damage units and slow capture times upon explosion.
Sound the Alarm
Designate a friendly sector making it harder to capture and provides vision around the territory point. Improves the combat performance of friendly infantry in the sector.
Propaganda War
Designates a propaganda artillery barrage over the target area. Suppresses infantry in the area. Pinned infantry caught in the blast radius will automatically retreat.
Prepared Positions
All team weapons and emplacements have increased line of sight and take less incoming damage.
Obice 305mm Barrage
Designates a heavy artillery barrage over the target area. Massive blast radius. Extremely effective against stationary targets.
L6/40 Light Tank
Kriegsmarine Battlegroup
Afrika Korps · details →
Off-shore Support
SLD Starburst Flares
Naval Intervention
Fires heavy naval artillery shells at the target area, followed by a smoke barrage that blocks vision. Massive blast radius. Extremely effective against stationary targets.
Kriegsmariner Squad
Stuka Overflight
Fritz X Guided Bomb
Fires a remote-controlled Fritz X glide bomb at the target position. Wide blast radius and is effective against all targets. The Fritz X's target position can be adjusted while it in flight, but the target reticule is visible to enemies. The Fritz X will be selectable on the Global Unit Control while active.
Logistics Operations
Supply Reserves
Strategic Mobility
Supply Interdiction
Improved Hardpoints
Hardpoints
Panzerjäger Kommand Battlegroup
Afrika Korps · details →
Stalling Tactics
Mine Fields
Allows Panzerpioneers to build anti-tank Riegel mines and anti-infantry S-minefields. Riegel Mines: Deals high damage to vehicles and cause heavy engine damage. S-minefields: Damages and suppresses infantry. Cheap, and can cover a moderate area.
Blockade Equipment
Allows Panzerpioneers and Panzergrenadiers to build Road Blocks and Reinforced Barbed Wire. Road Blocks: Stops the movement of vehicles and cannot be crushed by any vehicle. Provides heavy cover. Reinforced Barbed Wire: Blocks movement of infantry and light vehicles. Vehicles crushing this object are slowed temporarily.
Defensive Positions
Team weapons and infantry squads that are in connected friendly territory gain the benefits of the Combined Arms ability, even when no vehicle is nearby.
Early Warning
Butterfly Bomb Drop
Tank Hunting
Tank Busters
Allows Panzerjägers to be upgraded to Tank Busters. This upgrade replaces their anti-vehicle rifles with a single Panzerschreck that deals more damage and has higher weapon penetration. Replaces the Tear Gas ability with a powerful anti-tank grenade assault ability.
GrB 39 Grenade Launcher Requisition
Infantry squads that garrison 250 Light Carriers get access to an anti-infantry GrB 39 Grenade Launcher until they disembark or the vehicle is destroyed. Upgrades the penetration of all GrB 39 Grenade Launcher variants by +%1%%%, making them more effective against light vehicles.
Crew Shock Tactics
Designate the unit to initiate Crew Shock Tactics. Selected anti-tank units cause Crew Shocked criticals when penetrating an enemy vehicle while the ability is active. Ability duration lasts %1% seconds.
Elefant Tank Destroyer
Anti-tank Overwatch
Advanced Infantry Battlegroup
US Forces · details →
Infantry Operations
Convert to Ranger Squad
Immediately convert the selected Rifleman squad into a squad of Rangers. Rangers can also be built from the Barracks.
Frontline Medical Station
Place a Frontline Medical Station in friendly territory that automatically constructs itself. This structure heals, collects casualties and reinforces nearby infantry squads. Can act as a retreat point.
Designate Assault Position
Designates a target area for an infantry assault. Friendly infantry in the area gain greatly increased defensive bonuses at the cost of range.
Ranger Weapon Training
Infantry Assault
Field Ordnance
Artillery Observers
Globally upgrades all Scouts to Artillery Observers. Increases health and adds an additional soldier. Artillery Observers can place down camouflaged beacons that calls down artillery on nearby units.
Ammunition Storage
Enables Engineer squads to construct Ammunition Storage. Ammunition Storage improves the effectiveness of nearby units. Explodes on death, causing damage to nearby units.
M2A1 105mm Howitzer Emplacement
Enables Engineer Squads to construct M2A1 105mm Howitzer Emplacements in the field. Very effective against stationary targets at long-range. Must barrage to attack.
155mm Rapid Artillery Barrage
Fires an off-map barrage of artillery shells at the target area. Wide blast radius. Very effective against stationary targets.
Free Fire Drills
Airborne Battlegroup
US Forces · details →
Aerial Support
Recon Loiter
Designates a recon loiter over an area that will provide vision for a short period of time. Can reveal camouflaged units.
Smoke Bombing Run
Rapidly airdrops smoke pots onto the battlefield.
Supply Drop
Paradrops two Munitions and two Medical Supply Crates to the target location that can be retrieved by infantry.
Paradrop Reinforcements
Designates an area that automatically reinforces infantry squads and team weapons from the air.
Dual P-47 Rocket Strike
Designates a dual rocket strike over the target area. Extremely effective against vehicles.
Carpet Bombing Run
Carpet bombs the designated area. Extremely effective against all stationary targets in a wide area.
Paradropped Infantry
Pathfinders
Scouts gain an additional soldier and have immediate access to Flares, Smoke, and Rifle Grenades.
Heavy Machine Gun Paradrop
Paradrops a .30 cal heavy machine gun team to the target location.
Paratrooper Squad Paradrop
Anti-tank Gun Team Paradrop
Armored Battlegroup
US Forces · details →
Engineering Corp
Assault Engineers
Field Repairs
Globally causes all vehicles to rapidly repair themselves when out of combat.
M31 Recovery Vehicle
Veteran Crews
Grants Veterancy Level 1 to all vehicles.
Right 2a Scott
Armored Doctrine
Fast Deploy
Strength in Steel
Reduces the Population cost of all vehicles, reducing Manpower drain and enabling creation of a larger army.
Seek and Destroy
Greatly increases the speed, accuracy, and vision of all vehicles while active.
Right 3 Sherman Easy 8 Production Unlock
War Machine
Reduces the Manpower cost of all vehicles from Production Buildings.
Free French Battlegroup
US Forces · details →
Methodical Battle Doctrine
French Rifle Section
New Blood
Old Guard
Defiance
Railway Artillery
Defense in Depth
Maginot Line
Enables Engineer Squads and French Rifle Sections to build Tourelles. These emplacements are very effective against light targets and can be upgraded to provide support utility. Also unlocks the following structures for all units that may construct field defenses: • Concrete Bastion: Durable object that provides heavy cover. • Belgian Gates: Obstacle that can block infantry and vehicles.
Zone Rouge
Boundary Lockdown
Unlock Char B1 Heavy Tank Production
Advanced Tourelles
Heavy Weapons
US Forces · details →
Weapons Teams
Gallant Stand
M2HB .50cal Heavy Machine Gun
M1919 Machine Gun Teams can be upgraded with the M2HB .50cal Heavy Machine Gun. This upgrade increases the unit's damage, penetration, and suppression power.
Bolstered Team Weapons
Black Dragon Artillery Barrage
Fires a sustained heavy artillery barrage at the target position. Wide blast radius. Very effective against stationary targets.
Rapid Reposition
Cavalry Support
Assault Carriers
Deploys an M3 Assault Carrier Vehicle to the target location. • Can transport and reinforce nearby infantry. • Can tow heavy weapons. • Limited anti-infantry firepower. • Occupants, except snipers, can fire at nearby enemies. • Increased health over the standard M3. • Incoming damage is reduced when at high health
Exchangeable Parts
Halftrack Strongpoints
Unlocks the ability for halftracks to relay targeting information to nearby team weapons, greatly improving their effectiveness; halftracks become slower for the duration.
M26 Pershing Heavy Tank
Towed M5 3-inch Anti-tank Gun
Italian Partisan Battlegroup
US Forces · details →
Underground Network
Tunnel Network
Smuggling Routes
Medical Caches
Infantry within Tunnel Influence receive healing, when out of combat.
Underground Detonation
Lights a fuse from the nearest Tunnel Hideout that moves towards the target position, detonating a hidden cache of explosives shortly thereafter. The Detonation has a wide blast radius, damages the engines of vehicles, and deals high damage to any target in the area. May only be deployed within Tunnel Influence.
OSS Coordination
Insurgency Tactics
Resistance Fighter Infiltration
Infiltrate a squad of Resistance Fighters to a Tunnel Hideout or garrisonable building within Tunnel Influence. Effective against infantry at long range. • Attacking from camouflage weakens target enemy's offensive power. • Can throw incendiary grenades to damage infantry or stun vehicles. • Can build tunnels. • Can use tunnels to be transported into garrisonable buildings. • Gains experience for capturing and decapturing territory.
Saboteur Infiltration
Forward Headquarters
False Orders
Spy Network
Target a location within Tunnel Influence to provide constant vision in a small area. Vision of the area is removed if the Tunnel Hideout or Forward Headquarters providing Tunnel Influence is destroyed.
Special Operations Battlegroup
US Forces · details →
Combat Support
M29 Weasel Recon Vehicle
M29 Weasel with M1 Pack Howitzer
Deploys an M29 Weasel Recon Vehicle towing a M1 Pack Howitzer to the target location. M1 Pack Howitzers are effective against stationary infantry and structures at long-range. Must be set-up to attack
Mark Vehicle
A plane will mark a hostile vehicle increasing its vulnerability to incoming fire and provide vision. Can reveal camouflaged units.
P-47 Anti-Infantry Loiter
Deploys two P-47s to loiter over the target area for a limited duration. Engages infantry units within the area.
Sherman Whizbang Production Unlock
Combat Operations
Raiding Flares
Fires recon flares into the target area, providing vision, revealing camouflaged enemies and improving the accuracy of friendly infantry in the area.
Smoke Screen
Fires a smoke barrage at the target area that blocks vision.
SSF Commando Squad
Assault Operation
Globally increases infantry capture and decapture speeds while making them harder to hit when active.
Air Re-supply Operation
Paradrops an M1 57mm anti-tank gun, M1919 machine gun and a fuel crate to the target area.
Air and Sea Battlegroup
British Forces · details →
Royal Navy Support
Naval Blockade
Enemies cannot capture neutral territory and resource points when active.
Supply Surplus
Resource points can be upgraded with Resource Caches and Strategic Points can be upgraded with Field Infirmaries. Reduces the cost of Resource Caches by 25%.
Left 2a Centaur Cs
Assault Flares
Illuminates enemy front-line sectors with flares that provide vision. Infantry squads move and fire faster during the ability's duration.
Naval Bombardment
Fires heavy artillery shells at the target area. Massive blast radius. Extremely effective against stationary targets.
Royal Air Force
Commando Section Paradrop
Paradrops a Command Section to the target area. Extremely effective against infantry at short-range. Most effective when attacking from camouflage. • Can camouflage in cover. • Heals when out of combat. • Can throw grenades, anti-tank sticky bombs, and plant anti-structure demolition charges.
M1 Pack Howitzer Paradrop
Paradrops an M1 Pack Howitzer to the target position. Effective against stationary infantry and structures at long-range.
Commando Support Section Paradrop
Paradrops a Commando Support Section to the target area. Very effective against infantry at long-range. Most effective when attacking from camouflage. • Can camouflage in cover. • Heals when out of combat. • Can paradrop reinforce itself and other Commando units in the field.
Incendiary Bombing Run
Airdrops incendiary bombs over the target causing initial damage and continuously damage infantry and structures in the area.
Anti-tank Rocket Loiter
Designates two Hawker Typhoons to loiter an area and automatically attack visible enemy vehicles.
Australian Defense Battlegroup
British Forces · details →
Logistical Supremacy
CMP 15cwt Supply Run
Deploy a Supply Truck to gather resources from the target fuel or munitions point before returning to Headquarters for drop-off. Amount delivered is based on distance travelled. Resource type is based off the resource point. \r \r Truck will leave the map if the point is contested, captured or after the resources are delivered. Enemies that destroy loaded trucks are rewarded the resources instead.
Reinforced Resource Caches
Artillery Trip Wire Flares
Allows Royal Engineers and Australian Light Infantry to build Artillery Trip Wire Flares. When these mines are triggered by enemies, they provide temporary vision with a flare and a single artillery shell is fired at the mine's previous location.
Charged Creeping Barrage
Designates an artillery barrage along a set-path that intensifies over time. Large blast radius. Extremely effective against stationary targets.
Archer Tank Destroyer
Frontline Defenders
Australian Light Infantry Section
2-pounder Anti-tank Gun Team
Defensive Tactics
Allows Royal Engineers and Australian Light Infantry to build Bofors and 17-pounder Emplacements. \r \r Bofors Anti-air Emplacement: Effective against infantry, light vehicles, and aircraft. \r 17-pounder Anti-tank Emplacement: Long-range emplacements extremely effective against all vehicles.
Vehicle Over Repair
Hold the Line!
Canadian Shock Battlegroup
British Forces · details →
Shock Assault
Canadian Shock Section
Point Assault
Attacking Spirit
Offensive Resupply
Smoke Operation
Incendiary Weapons
Pyrotechnics
Churchill Crocodile Heavy Tank
Demolition Engineering
Incendiary Munitions
Burnout
Heavy Armor Battlegroup
British Forces · details →
Heavy Armor Support
Churchill Production Unlock
Churchill Black Prince Heavy Tank
Rigorous Vehicle Training
Forward Repair Assembly
Allows Royal Engineer Sections to construct the Forward Repair Assembly that automatically repairs nearby vehicles, buildings, and emplacements.
Engineer Detachments
Reduces the deployment and reinforce cost of Royal Engineers by 25%.
Field Support and Logistics
Light Vehicle Withdraw and Refit
Orders a light vehicle to be withdrawn from the battlefield for a refund.
Right 2 Crusader Aa
Recon Artillery
A recon plane will loiter the target area, providing vision and revealing camouflaged units. Enemies within the area will be attacked by artillery. Wide blast radius. Very effective against stationary units.
Designate Targets
A recon plane provides vision and marks enemy units in the area, increasing their vulnerability to incoming fire.
Radio Net
Increases vehicle accuracy, sight and rate of fire when active.
Indian Artillery Battlegroup
British Forces · details →
Infantry Assault
Gurkha Rifles Section
Pillage
Infantry squads grant resources to the player when they kill enemy infantry squad members or vehicles.
War Cry
Valour
Improves offensive and defensive capabilities of infantry as they take casualties.
Volunteer Infantry
Artillery Support
Off-map Airburst Barrage
Designate an airburst barrage over the target location. Wide blast radius. Extremely effective against infantry.
BL5.5 Artillery Emplacement
Enables Royal Engineer Sections to construct BL 5.5 Artillery Emplacements. Extremely effective against all stationary targets when barraging.
Perimeter Monitor
Artillery Saturation
Towed ML 4.2-inch Heavy Mortar
Deploys a CMP 15cwt Truck towing a ML 4.2-inch Heavy Mortar that is very effective against stationary infantry and structures.
Polish Cavalry Battlegroup
British Forces · details →
Army in Exile
Recon Mission
Strategic Targets
Vengeance
Polish Lancer Section
No Man Left Behind
Rocketry
Tulip Rocket Launchers
Land Mattress Team
Panzerbane Rockets
Decapitation Strike
Grants %1% charges that can be spent to request Hawker Typhoons armed with Tulip Rockets to barrage a target position. Very effective against stationary units. Rockets have a moderate blast radius. Lasts %2% seconds.
Sherman Firefly
Special Service Battlegroup
British Forces · details →
Ungentlemanly Warfare
SSB Commando Section
Operation Thunderclap
Directed Air Support
Best of the Worst
Havoc
Reconnaissance-in-Force
30cwt LRDG Truck
Ultra
SSB Sniper
Desert Raiders
Dead Drops
Breakthrough Battlegroup
Wehrmacht · details →
Assault Forces
Assault Grenadiers
Enables Grenadier Squads to be upgraded with the Assault Package to increase short-range effectiveness.
Smoke Bombing Run
Airdrops smoke pots at the target location that block vision upon detonating.
Mechanized Assault Group
Deploy an 251 Medium Carrier with a Stoßtruppen Squad escort.
Incendiary Bombing Run
Airdrops incendiary bombs that continuously damage infantry and structures in the area after detonating.
Breakthrough
Infantry can quickly capture and decapture territory when active.
Armored Offensive
Rapid Production
2.5-tonne Cargo Truck
Deploys a 2.5-tonne Cargo Truck that can increase the resource gain of territory points.
Tiger Heavy Tank
Panzer IV Command Tank
Deploys a Command Panzer IV that can improve the effectiveness of nearby vehicles. Can switch ammunition types to combat vehicles or infantry.
Blitzkrieg
Issue orders for all vehicles to initiate Blitzkrieg, drastically improving their combat performance for a short period of time.
Italian Coastal Battlegroup
Wehrmacht · details →
Heavy Fortifications
Call the Reserves!
All infantry units near bunkers will gain combat bonuses and periodically reinforce for free when active.
Bulwark
Bunkers gain increased health and will automatically repair when out of combat.
Rapid Fortifications
Places a bunker in friendly territory that automatically constructs itself.
Designate Defensive Line
Permanently mark a friendly territory point or Bunker as a Defensive Line. Infantry and bunkers in the radius take less damage. Lasts until destroyed, decaptured, or a new point is designated.
Support Bunkers
Allows constructions of Command and Anti-tank Bunkers. Bunkers can be also be upgraded to anti-tank bunkers. Command Bunker: Acts as a retreat point and reduces the incoming damage of nearby units and defenses Anti-Tank Bunker: Long-range emplacement effective against all vehicles.
Designated Artillery Overwatch
Designate a bunker as an artillery overwatch position. Off-map artillery will fire at nearby units around the bunker. Moderate blast radius. Effective against light targets.
Coastal Forces
Artillery Officer
Deploys an Artillery Officer Squad. Can overwatch an area with off-map artillery that is effective against light targets. Can Focused Supervise structures and emplacements to improve performance.
Obice da 210/22 Artillery Emplacement
Enables Pioneer and Coastal Reserve Squads to construct Obice da 210/22 howitzers in the field. Very effective against stationary targets when barraging.
Coastal Reserves
Coastal Wall
Last Stand Battlegroup
Wehrmacht · details →
Desperate Battle
Borgward IV Wanze Demolition Vehicle
Deploys a Borgward IV Wanze to the target position. Effective against vehicles when using its rocket barrage ability. • Rocket barrage can shock vehicles and cause engine damage. • Can be upgraded to carry and deploy heavy demolition charges that are extremely effective against stationary targets. • Explodes on death when carrying a heavy demolition charge.
Final Battle
Scavenge Doctrine
Nebelwerfer Overwatch
Designates off-map rocket batteries to overwatch the target area. Batteries will fire on any valid enemy target. Rockets are delivered in quick salvos with a moderate blast radius.
Panzerfaust Rollout
Unlocks the Panzerfaust rollout upgrade. Once purchased, enables all infantry units to use the Panzerfaust ability against enemy vehicles. Upgrade is purchased from the command ability panel.
Defense in Depth
Sturmpioneer Squad
Last Ditch Defenses
Enables Pioneers and Sturmpioneers to build the following: Propaganda Tower: Demoralizes nearby enemy infantry units, reducing their offensive power and capture speed. Pantherturm Emplacement: Anti-tank emplacement with high health and full rotation.
Improvised Barrage
Barrages the target area with a random assortment of off-map artillery guns. Barrages can have the following shell types: • Medium Artillery - Effective against stationary targets. • Light Artillery - Effective against stationary infantry. • Incendiary - Deals damage continuously to infantry and buildings in an area for a short period of time. • Smoke - Blocks vision in the area.
Recovery Efforts
Sturmpioneer squads can recover vehicle wrecks, restoring them to a functional unit, or salvage them for resources.
Immobilize and Fortify
Luftwaffe Battlegroup
Wehrmacht · details →
Air-to-Ground Support
Reconnaissance Run
Designates a recon run over the target area that provides vision along the plane's flight path. Can reveal camouflaged units.
Stuka Strafing Run
Designates a strafing run over the target area. Damages and suppresses infantry.
Fallschirmjäger Squad Paradrop
Paradrops a Fallschirmjäger Squad to the target location. Very effective against infantry at all ranges. Most effective when attacking from camouflage. • Can camouflage in cover. • Can fire anti-tank panzerfausts. • Can throw grenades and Breach.
Fragmentation Bombs
Airdrops fragmentation bombing run over the target area in a line. Wide blast radius. Extremely effective against infantry.
Stuka Loiter
Designates two Stukas to loiter an area and automatically attack visible enemy units.
Field Support
LG40 Recoilless Gun Paradrop
Paradrops an unmanned LG40 Recoilless Gun to the target location. Effective against vehicles. • Can toggle on camouflage that grants first-strike bonuses when stationary • Must be set-up to attack, but can retreat • Less penetration and damage than other anti-tank guns • Can be towed
Luftwaffe Pioneer Support
Allows the paradrop of Fallschirmpioneer Squads to the battlefield. Flak 38 Anti-aircraft Emplacement can be built by Pioneer and Fallschirmpioneer Squads.
Infantry Reserves
Reduces the reinforcement cost of all infantry units and infantry-based team weapons by %1%%%.
Flak 38 Anti-Air Emplacement
Enables Fallschirmpioneers and Pioneers to construct Luftwaffe Relay Points. Luftwaffe Relay Points are camouflaged structures that enable nearby Fallschirm units to be reinforced via paradrop. Can be built in enemy territory and garrisoned but units cannot fire out.
Flak 36 Anti-tank Gun Emplacement
Enables Pioneers and Fallschirmpioneers to construct Flak 36 Anti-tank Emplacements in the field. Extremely effective against vehicles at long-range.
Mechanized Battlegroup
Wehrmacht · details →
Mechanized Armor
Raid Package
Globally allows all light vehicles to capture territory and all vehicles can use the Smoke Canisters ability.
StuG Assault Group
Deploys a StuG III D Assault Gun. Very effective against structures and infantry. Comes with a Stoßtruppen Squad.
8 Rad Armored Car
Deploys an 8 Rad Armored Car. Very effective against infantry. Can damage light vehicles.
Left Panther Production Unlock
Mechanized Support
Mobile Repair Stations
251 Personnel Carriers and 221 Scout Cars can slowly repair themselves and nearby vehicles when out of combat and stationary.
Spotting Scopes
Enables vehicles to be upgraded with spotting scopes to improve line of sight.
Mechanized Assault
Auto-repairs vehicles. Infantry move faster, take less damage and are harder to hit when near vehicles while active.
Zeroing Artillery Barrage
Designates an artillery barrage that becomes more accurate over time. Very effective against stationary targets.
Stoßtruppen Assault Package
Enables Stoßtruppen to be upgraded with StG 44 assault rifles that greatly improve medium and short-range firepower and grants camouflage.
Wespe Self-propelled Artillery
Deploys a Wespe Self-propelled Artillery to the target location. Very effective against stationary targets when barraging.
Siege Breaker Battlegroup
Wehrmacht · details →
Siegeworks
Grinding Advance
Designate Siege leader
Siege Camp
Sturmtiger Heavy Tank
Short-ranged rocket launcher that can devastate a massive area with a single shot. • High health and frontal armor; slow speed. • Main weapon only fires when given an explicit command. • Must reload manually after firing. • Takes increased damage and moves slower when reloading.
Siege Specialists
Vanguard Tactics
Clearing Gear
Probing Barrage
Fires a barrage of flares and smoke shells into the target area. Can be used in the fog of war.
Firestorm Doctrine
Critical Location
Into The Breach
Terror Battlegroup
Wehrmacht · details →
Terror Tactics
Interrogate
Contempt for the Weak
Jericho Trumpet
Propaganda Leaflet Drop
V1 Rocket Strike
Fires an off-map V1 Rocket at the target area that does not have warning flares, but has a distinct audio signature. Massive blast radius. Devastating against stationary targets.
Weapon Superiority
Machine Gun Camouflage
Machine Gun Teams gain camouflage when in cover and out of combat, becoming invisible to enemies unless they get too close. Grants Hold Fire ability to the unit to allow for deadly ambushes.
Heavy Gunnery
Defend the Fatherland
No Quarter
King Tiger Heavy Tank