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Riflemen Squad

Riflemen Squad
Infantry · Standard Infantry
US Forces Infantry riflemen_us Multiplayer
570Total HP
6Squad size
270Manpower
0Munitions
—Fuel
6Pop
6Speed
35Sight range
3.3sBuild time
10侦测距离
35最大射程
1.25
1反占领系数
1目标体积
17.520m DPS
-1Acceleration
-1Deceleration
900Rotation
9Upkeep / min

Riflemen Squad has 570 hit points across 6 models and costs 270 MP, dealing 17.5 DPS at mid range (28.0 near / 7.9 far). At veterancy 3 it gains received accuracy -20%, hit points +15, rate of fire +25%. All values are read from the game files (multiplayer data).

Weapons · 2

WeaponsCountDamageRange 命中率(近/中/远)射速/分 Near DPSMid DPSFar DPS Pen (n/m/f)Damage type
Thompson Submachine Gun
Thompson Submachine Gun
1 3 × 8 7/25/35 56.0/55.0/37.0% 95.85 4.2 2.6 1.2 1/1/1 True Damage
M1 Garand
M1 Garand
5 12 × 1 7/25/35 68.0/61.5/35.0% 24.19 4.8 3.0 1.3 2/1/1 True Damage
Total DPS — near 28.0 · mid 17.5 · far 7.9 (summed over every model in the squad)

Veterancy · 3 levels

★900 XP
Veteran ability choice +10% harder to hit
★★2,700 XP
+25% weapon accuracy +10% rate of fire
★★★5,400 XP
+15 health +20% harder to hit +25% rate of fire
Modifiers as stored in the game files: percentages are relative to the unit's base stats; lower received accuracy and lower attack-speed factor are better.

Abilities · 14

Interrogate
Interrogate
Support / Select enemy casualty
Passive · range 1 · hotkey W
Mk 2 Frag Grenade
Mk 2 Frag Grenade
Offensive / Select target position
Cooldown 30s · range 20 · munitions 25 · hotkey W
Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures.
Unlock Pour it On 'em
Unlock Pour it On 'em
Offensive / Timed
Passive · hotkey A
Increases the squad's rate of fire and allows the squad to deal suppression damage.
Sprint
Sprint
Offensive / Timed
Passive
Increases the unit's speed for a period of time. Infantry units are unable to fire on the move while the ability is active.
Pour it On 'em
Pour it On 'em
Offensive / Timed
Cooldown 120s · range 10 · munitions 15 · hotkey A
Increases the squads rate of fire and allows it to deal suppression damage. Reduces speed while active.
Sprint
Sprint
Offensive / Timed
Cooldown 120s · munitions 15 · hotkey W
Increases the unit's speed for a period of time. Infantry units are unable to fire on the move while the ability is active.
Sticky Bomb
Sticky Bomb
Offensive / Select target vehicle
Cooldown 30s · range 15 · munitions 25 · hotkey W
Breach
Breach
Offensive / Select enemy-occupied building
Cooldown 10s · range 10 · munitions 25 · hotkey a
Squad will breach the target building, forcing enemy squads to exit and take heavy damage after a short delay.
Fighting Position Auto Grenade
Fighting Position Auto Grenade
Passive
Vault Move
Vault Move
Squad will vault over objects on the way
Cooldown 30s · range 1000 · hotkey W
The squad moves to the target position and will vault over vaultable objects along their way.
Field Medkit
Field Medkit
Support
Cooldown 60s · range 10 · munitions 30 · hotkey A
Orders the Sniper to use their basic first aid knowledge to heal themselves
Go To Ground
Go To Ground
Passive
Passive
Provides the following effects: • Partisans will be instantly transported to the Tunnel Network when given a retreat order in garrisons, even if they are in combat. Triggering this effect forces the Tunnel Network's cooldown and this effect cannot occur until the cooldown is complete. • Partisans can use tunnels to be transported to neutral ambient buildings within range of a Tunnel. Tunnel Network must not be on cooldown for this to trigger.
Scarper
Scarper
Support / Timed
Cooldown 5s · range 40 · hotkey A
F1 Grenade Assault
F1 Grenade Assault
Offensive / Select target position
Cooldown 60s · range 20 · munitions 30 · hotkey Q
Every member throws a grenade that deals damage to infantry in the area. Very effective against infantry in cover or structures.

Can Construct · 12 项

Upgrades · 5

M1918 Browning Automatic RifleUpgrades the squad with one M1918 Browning Automatic Rifle.
M1941 Light Machine Gun PackageUpgrades the squad with one M1941 Light Machine Gun.
M1941 Light Machine Gun PackageAdds one M1919A6 Light Machine Gun, increasing anti-infantry firepower.
M1919A6 Light Machine GunAdds one M1919A6 Light Machine Gun, increasing anti-infantry firepower.
M24/29 Chatellerault Light Machine GunUpgrades the squad with an M24/29 Light Machine Gun.

Voice · 65

Quartermaster needs to pull his finger out!
军需官得加快点手脚了!
Upgrades
We've got a bar on the way!
勃朗宁自动步枪正在送来!
Upgrades
We've got a bar on the way!
勃朗宁自动步枪正在送来!
Upgrades
Pass over the bar!
把勃朗宁递过来!
Upgrades
Mars arrived! Open fire!
勃朗宁到了!开火!
Upgrades
I'll take your mags, just focus on firing!
弹匣给我,你只管开火!
Upgrades
Area secured, in contact!
区域已占领,仍有交火!
Move complete, target secured.
移动完成,目标已确保。
See all voice lines

Unit tags

infantrystandard_infantryriflemantier1infantry_anti_infantry