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Resistance Fighter Squad

Resistance Fighter Squad
Infantry
US Forces Infantry resistance_fighters_battlegroup_partisans Multiplayer
450Total HP
5Squad size
285Manpower
0Munitions
—Fuel
5Pop
6Speed
35Sight range
5sBuild time
10侦测距离
35最大射程
1
1.25反占领系数
1目标体积
26.520m DPS
-1Acceleration
-1Deceleration
900Rotation
7.5Upkeep / min

Overview

Effective against infantry at long range.

Resistance Fighter Squad has 450 hit points across 5 models and costs 285 MP, dealing 26.5 DPS at mid range (32.6 near / 20.8 far). At veterancy 3 it gains hit points +20, movement speed +33%, rate of fire +30%. All values are read from the game files (multiplayer data).

Weapons · 1

WeaponsCountDamageRange 命中率(近/中/远)射速/分 Near DPSMid DPSFar DPS Pen (n/m/f)Damage type
Carcano Resistance Fighter
Carcano Resistance Fighter
5 15 × 1 7/25/35 75.0/72.5/67.5% 29.24 6.5 5.3 4.2 2/1/1 True Damage
Total DPS — near 32.6 · mid 26.5 · far 20.8 (summed over every model in the squad)

Veterancy · 3 levels

★800 XP
Veteran ability +10% harder to hit
★★2,400 XP
+25% weapon accuracy +75% ability recharge speed
★★★4,800 XP
+20 health +30% rate of fire +33% speed
Modifiers as stored in the game files: percentages are relative to the unit's base stats; lower received accuracy and lower attack-speed factor are better.

Abilities · 9

Interrogate
Interrogate
Support / Select enemy casualty
Passive · range 1 · hotkey W
Molotov Assault
Molotov Assault
Offensive / Select target position or Enemy Vehicle
Cooldown 30s · range 20 · munitions 35 · hotkey W
Vault Move
Vault Move
Squad will vault over objects on the way
Cooldown 30s · range 1000 · hotkey W
The squad moves to the target position and will vault over vaultable objects along their way.
Hold Fire Disabled
Hold Fire Disabled
Toggle off auto-attack
Passive · hotkey a
Unit will not engage unless given a manual attack order when active.
Partisan Ambush
Partisan Ambush
Passive
Passive · range 11.5
Go To Ground
Go To Ground
Passive
Passive
Provides the following effects: • Partisans will be instantly transported to the Tunnel Network when given a retreat order in garrisons, even if they are in combat. Triggering this effect forces the Tunnel Network's cooldown and this effect cannot occur until the cooldown is complete. • Partisans can use tunnels to be transported to neutral ambient buildings within range of a Tunnel. Tunnel Network must not be on cooldown for this to trigger.
Silent Move
Silent Move
Support / Timed
Cooldown 120s · range 11.5
Local Knowledge
Local Knowledge
Passive
Passive
Partisans can use tunnels to be transported to neutral ambient buildings within range of a Tunnel. Tunnel Network must not be on cooldown for this to trigger.
Partisan Debilitating Fire Garrisons
Partisan Debilitating Fire Garrisons
Passive

Can Construct · 1 项

Upgrades · 3

Beretta Model 38A Submachine GunsUpgrades the squad with two Beretta Model 38A Submachine Guns.
Panzerbüchse 39 Anti-tank Rifle
GrB 39 Grenade LauncherUpgrades the squad with a grenade launcher. Grenades have a small blast radius and are effective against infantry at range.

Voice · 49

Anti-tank rifle is here!
反坦克步枪到了!
Upgrades
I'll carry the rounds, you carry the gun!
我来背弹药,你扛枪!
Upgrades
We have our mitragliatrice! Use it!
我们有轻机枪了!用起来!
Upgrades
The MG is here!
机枪到了!
Upgrades
Pass out the new weapons!
把新武器发下去!
Upgrades
Killing fascists with their own weapons! Poetic!
用法西斯自己的武器杀法西斯!真诗意!
Upgrades
SMGs! Pass them out!
冲锋枪!发下去!
Upgrades
Check deer loaded!
检查一下装弹!
Upgrades
See all voice lines

Unit tags

infantrytunnel_teleport_neutral_holdveterancy_on_capture