Hardpoint
Hardpoint
600Total HP
1Squad size
0Manpower
50Munitions
—Fuel
0Pop
—Speed
35Sight range
15sBuild time
3侦测距离
45最大射程
—
—反占领系数
22目标体积
10.920m DPS
Hardpoint has 600 hit points across 1 model and costs 50 MU, dealing 10.9 DPS at mid range (12.9 near / 8.3 far). All values are read from the game files (multiplayer data).
Weapons · 1
| Weapons | Count | Damage | Range | 命中率(近/中/远) | 射速/分 | Near DPS | Mid DPS | Far DPS | Pen (n/m/f) | Damage type |
|---|---|---|---|---|---|---|---|---|---|---|
| 20MM Flakvierling Fortification 20MM Flakvierling Fortification |
1 | 5 × 36 | 10/20/45 | 55.0/50.0/42.5% | 262.01 | 12.9 | 10.9 | 8.3 | 16/14/12 | ballistic |
Total DPS — near 12.9 · mid 10.9 · far 8.3
(summed over every model in the squad)
Abilities · 3
Focus Vehicles Disabled
Focus Vehicles Disabled
Toggle on. Secondary weapons will still auto-attack enemies
Passive · hotkey S
Unit will only fire its main gun at hostile vehicles unless given a manual attack order when active.
Hold Fire Disabled
Hold Fire Disabled
Toggle off auto-attack
Passive · hotkey a
Unit will not engage unless given a manual attack order when active.
Anti-Air Stance Disabled
Anti-Air Stance Disabled
Support / Toggle
Passive · hotkey F
Toggle between firing at all enemy targets or exclusively firing at enemy aircraft only.
Unit tags
teamweaponsuppressionbuildinginvisible_to_scaremplacementanti_air