COH3 Wiki 4,377in game
Home / Units / Marksmen Team

Marksmen Team

Marksmen Team
Infantry · Sniper
US Forces Infantry marksman_team_partisan Multiplayer
160Total HP
2Squad size
310Manpower
0Munitions
—Fuel
8Pop
6Speed
45Sight range
50sBuild time
10侦测距离
35最大射程
1
1反占领系数
1目标体积
8.920m DPS
-1Acceleration
-1Deceleration
900Rotation
12Upkeep / min

Marksmen Team has 160 hit points across 2 models and costs 310 MP, dealing 8.9 DPS at mid range (9.2 near / 7.5 far). At veterancy 3 it gains received accuracy -10%. All values are read from the game files (multiplayer data).

Weapons · 1

WeaponsCountDamageRange 命中率(近/中/远)射速/分 Near DPSMid DPSFar DPS Pen (n/m/f)Damage type
Carcano M91/41 Rifle
Carcano M91/41 Rifle
2 15 × 1 7/25/35 75.0/72.5/65.0% 24.61 4.6 4.5 3.7 2/1/1 True Damage
Total DPS — near 9.2 · mid 8.9 · far 7.5 (summed over every model in the squad)

Veterancy · 3 levels

★720 XP
Veteran ability +15% harder to hit
★★1,440 XP
+50% ability recharge speed +25% rate of fire
★★★2,880 XP
+40 health +10 vision range
Modifiers as stored in the game files: percentages are relative to the unit's base stats; lower received accuracy and lower attack-speed factor are better.

Abilities · 8

Interrogate
Interrogate
Support / Select enemy casualty
Passive · range 1 · hotkey W
Camouflage Disabled
Camouflage Disabled
Recon
Passive · hotkey F
The squad gains camouflage. Unit is invisible to enemies unless they get too close.
Vault Move
Vault Move
Squad will vault over objects on the way
Cooldown 30s · range 1000 · hotkey W
The squad moves to the target position and will vault over vaultable objects along their way.
Suppressing Volley
Suppressing Volley
Offensive / Timed
Cooldown 45s · range 10 · munitions 30 · hotkey A
Increase firing cadence at the cost of accuracy allowing the Marksman Team to suppress its target for a short time.
Observe Area
Observe Area
Passive
Passive · hotkey C
When stationary, the unit will periodically reveal enemy units in the fog of war.
Urban Experts
Urban Experts
Passive
Passive
The squad automatically increases their line of sight when in cover and benefits from increased rate of fire.
Tungsten Rounds
Tungsten Rounds
Offensive / Timed
Cooldown 30s · range 50 · munitions 25 · hotkey W
Loads the anti-tank rifle with high-velocity armor-piercing rounds that deal increased damage, penetration, and stuns vehicles on hit.
Hold Fire Disabled
Hold Fire Disabled
Toggle off auto-attack
Passive · hotkey a
Unit will not engage unless given a manual attack order when active.

Upgrades · 1

Panzerbüchse 39 Anti-tank RifleUpgrades the squad with one special Panzerbüchse 39 Anti-tank Rifle. Allows the unit to damage vehicles.

Unit tags

infantrysniperinfantry_anti_infantry