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Operation Sapphire Jackal - Patch Notes

2023-03-29 · John_RE · Steam original ↗

NEW CONTENT

With this update, we're introducing Challenges, Cosmetics and 2 new currencies (War Bonds and Merit) for more details, please read our latest News post.

Fixes

Audio

Art

Animation

UI/UX

We performed a full review of all text in our User Interface.

Maps

Rendering/Stability

Tactical Map

Gameplay

Though this update does not include what we consider a “full” balance pass, we have made several changes to help shake up multiplayer and co-op. We’ll be keeping an eye on your feedback and matches and will roll out further balance adjustments in a timely fashion.

General

Single player

Italian Dynamic Campaign

North African Operation

Multiplayer

Multiplayer - Balance changes

Infantry and Mortar Flares Loiters Loiters were clearly over tuned across the board, being very oppressive and offering little counterplay. We’ve toned down these abilities so that their impact is more appropriate for their costs. British Forces Anti-tank Rocket Loiter Wehrmacht Luftwaffe Stuka Loiter Afrikakorps Armored Support Anti-Tank Loiter US Forces Airborne Reinforcement Loiter US FORCES Engineer Squad Pathfinders We have found that Pathfinders provide too much momentum and utility in the early game, allowing players to rush out the overperforming Sherman 76mm Tanks. We have made adjustments to make this build less oppressive and will be closely monitoring the strategy. Scouts 76mm Sherman AFRIKAKORPS Carro Armato M13/40 Light Tank The M13/40 was too efficient for its timing and cost. Combined with a powerful veterancy ability and bugged ability, the M13/40 scaled to a point it could out-compete higher tier tanks. The following changes tone these factors down.