The Company of Heroes 3: 3.0 Update arrives as part of the 20th Anniversary celebrations for the Company of Heroes franchise. Our biggest update to Company of Heroes 3 since launch, 3.0 delivers major improvements across the core game experience, including environments and visuals, effects, audio, A.I., gameplay, maps, campaigns, balance, and more.
New weather effects, seasonal environments, lighting and visual improvements bring greater variety and atmosphere to the battlefield, while a collection of new and refreshed maps, campaign improvements, and quality-of-life updates further refine the Company of Heroes 3 experience.
Environmental & Visual Improvements
Update 3.0 introduces a substantial visual and environmental overhaul across Company of Heroes 3, bringing greater variety, atmosphere, and battlefield readability to maps throughout the game.
New winter, autumn and industrial environments
Snow and rain weather effects
Dynamic terrain wetness, transitioning between dry and wet conditions
Enhanced soldier lighting for improved readability
Improved atmospheric fog, smoke, and environmental effects
Improved bloom and emissive effects
Additional map and environmental visual improvements
Audio, Music & VFX
The sights and sounds of the battlefield are also receiving a significant update in 3.0, with improvements to combat audio and visual effects alongside an expanded selection of music.
Improved weapon firing sounds
Enhanced impact and explosion audio
Improved vehicle destruction audio
Expanded music selection featuring classic tracks from Company of Heroes and Company of Heroes 2
Final Stand
Final Stand is receiving a large content update that focuses on improving replayability. We are adding co-op for up to 3-players, a new Battleground, additional unit unlocks, new passive technologies, and new ability unlocks.
In 3-player co-op, enemy events will scale up in magnitude based on player count.
There will be buffs for players and a few new tricks for the enemy.
Maps
Update 3.0 brings a collection of new and refreshed maps to Company of Heroes 3, alongside broader improvements to map visuals and environments.
New Maps
Vire River Valley - 2vs2

Foggia Winter - 3vs3

Turin Steelworks - 4vs4

Radarstation Mammut – 4vs4

Refreshed Maps
Langres Winter - 1vs1 
Mignano Summit Winter – 3vs3 
Rapido River Crossing – 4vs4 
Cosmetics
To complement the new winter and autumn environments, we are introducing a new Ultimate Set of cosmetics which will be available to purchase tomorrow with the release of the 3.0 Anniversary Update:
US Forces – Climb to Glory
Wehrmacht – Edelweiss
British Forces – Bloody Baltic
Deutsches Afrikakorps – Cold Snap
Victory Point – Industrial

Campaign Improvements
Update 3.0 includes a wide-ranging pass on the Company of Heroes 3 campaign experience, addressing longstanding issues while improving campaign presentation, clarity, and gameplay.
New clear neutral lighting for better readability - improved readability on the Campaign map by reducing the noise of unimportant items such as farmland, railroad tracks and road variations, and increasing the contrast and readability of important landmarks such as cities, hospitals, ports, etc.
Revisited lighting, dressing and atmosphere on all Campaign missions to modify the tone to be more dramatic and to make it more varied and authentic than before
Certain costlier sections of the Campaign map have been optimized
Gameplay, A.I. & Quality-of-Life Improvements
Gameplay Improvements
In Update 3.0, we are improving team games with a focus on making tactics and positioning more important throughout Company of Heroes 3. You can find the full list of changes in the incoming patch notes, but for a quick overview:
Multiplayer has undergone targeted changes to improve the feel of larger team games
Major Economy Rework
Rebalance of Artillery
Reduction of massing vehicles
Stronger Emphasis on Positioning
Reworked an existing Battlegroup and made several small adjustments to others
Improved A.I logic for Combat Assessment
U.I Elements tidied up to convey critical gameplay information
Improved how possible matches are evaluated in multiplayer modes during matchmaking
A.I. Improvements
The biggest change will be the way the A.I. calculates unit strength so it can judge fights more realistically and make better decisions when assessing what to build in what order. We will cover these in more depth in the patch notes.
Multiplayer Balance Changes
Update 3.0 will also introduce a substantial balance pass, with changes across factions, units, abilities, and the wider multiplayer experience. For a full list of all incoming balance changes, be sure to check out our patch notes.
Tune in to our fireside chat on November 5th on our Company of Heroes Twitch channel for more.
From the Rangers, to the Whizbang, to the Bersaglieri, our incoming global balance changes range across multiple units and systems to improve the general multiplayer experience.
Overall game pacing, economy, and resources
US Forces getting changes to allow combat variants to always be accessible and Assault Engineers being reworked to be a separate unit
Increasing the versatility of late game Wehrmacht
A change to the British Forces Infantry Training Center
A major change to Operation Skorpion
Learn More
You can learn from our team about the work that went into the 3.0 Update with our Dev Diaries.
The Company of Heroes 3: 3.0 Anniversary Update arrives tomorrow, November 5, 2026. Rally your forces and join our official Discord to discuss the update, explore the new maps, and connect with other players ahead of launch!